Tribe Trials

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Welcome!
Tribe Trials allow tribes to choose a specialization for themselves, giving their members certain bonuses they can use throughout the game. On this page you will find all necessary information for those trials.

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Tribe Trials are very similar to Spirit Trials. There are different types of trials you can choose from, each of them giving your tribe a different bonus. However, there are no guardians or gods as patrons involved! You will have to go from NPC Tribe to NPC Tribe, each of them giving you one prompt. At the end, once all five (5) prompts from our NPC Tribes are done, you will need the Map & Charcoal Item. This item allows you to start the sixth (6th) and last prompt needed to earn your bonus.
 
A tribe can only have one specialization at a time. It is possible to change the bonus by using a Bull Charm and doing another set of Trials however. Keep in mind that you have to wait one month after completing a set of trial before being allowed to change it!
 
Where to submit your Trials:
– Simply head over to our Tribe Works Cycling Journal and submit a comment under “Tribe Trials”.
 
Required form in your entries’ description:
 
Imports:
Chosen specialization: Regular Activities / Boss Battle / etc
Prompt number: Prompt 1 / 2 / 3 / 4 / 5 / 6
 
Basic rules / requirements:
– All entries must feature at least one (1) beast of each player being part of the tribe.
– Each player has to somehow contribute to the Trials. They cannot be done by only half of the players for example!
– Beasts must be focusing on the task.
– The Trials will not count for UP.
– Only one (1) part per image / literature piece (comic pages with one (1) panel for each part for example would not be allowed)
– The Trials must be submitted to the “Tribe Trials” gallery folder on Deviant Art.
– The entry may not be used for anything else besides the Tribe Trials (you cannot have it rolled as discovery activity for example)
 
Rules / requirements specifically for art:
– The beasts must be recognizable and display all their markings, even minimally.
– Must show at least 70% of your beast (Activity Ranges).
– Special Case Megaloceros: Males of this species loose their antlers during winter season! If your entry is depicted during winter season it is totally fine to leave the antlers away without them counting towards the 70% range.
– Visual works must be at least 500 x 500 pixels, or an equal dimension (exp: 400 x 600).
– Must have at least a semi-complex background (Image complexity).
– Must be colored. Shading is optional.
 
Rules / requirements specifically for literature:
– Must be at least 900 words.
– Beasts must be mentioned frequently throughout (every 100-200 words).

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Specialization: Regular Activities

Regular Activities: Hunting, Fishing, Discovery, Foraging
 
Bonus after completion: Increases the chance to roll rare or exotic loot in the activities above
 
Prompts:
– Prompt 1 (given by Nogon Tribe):
Desert is harsh, but can still have resources for the living. Your tribe must find prey/ find a special plant/or other resources and bring back to them.
 
– Prompt 2 (given by Tamasun Tribe):
The Mountains are home to various animals, but the Mountain Goats are the Kings and Queens of the area. The favorites of the Goddess Imdir even. Your Tribe must try and scan the Imdir’s Spine to find where they live and hunt one of them down for an upcoming feast.
 
– Prompt 3 (given by Rahutu Clan):
The Rahutu Clan is always looking for resources to feed their own, but also to build/repair their huts or ship. Your tribe needs to help the clan gather all of these resources. And don’t hesitate to surprise them with exotic resources!
 
– Prompt 4 (given by Elloulk Tribe):
With a huge Tribe to take care of, the healer of Elloulk can easily find themselves out of healing plants for their stocks. Your tribe can help them find some special plant, so they can continue taking care of their patients / restock their stock / teach their apprentices.
 
– Prompt 5 (given by Amu Tribe):
With many animals among their livestock, the Amu tribe doesn’t say no to more helping hands. Your tribe needs to help the Amu members gather and guiding their livestock toward one of their pens and protect it from potential attacks.
 
– Prompt 6 (requires Map & Charcoal item):
After going through all 5 prompts the tribe of your latest task finally marks down the location of a so called elder on your map. Arriving there you are not given much time looking around however! The elder approaches you and asks you to find certain herbs, catch some fish or hunt down some meat and be quick! No need to let the ill suffer more than necessary.
Elders can be drawn however you want as there are no official imports / etc.
 

Specialization: Special Activities

Special Activities: Expeditions, Seasonal Adventures
 
Bonus after completion: Increases the chance to roll rare or exotic loot in the activities above
 
Prompts:
– Prompt 1 (given by Nogon Tribe):
Gifted from Hathar, one of his Pools is here in the desert. Your tribe must find it and bring back a skin full of its Sacred Water.
 
– Prompt 2 (given by Tamasun Tribe):
Somewhere in the Imdir’s Spine, the freezing temperatures are so much that entire trees are frozen by the winds and covered with a blanket of snow. These “Snow Monsters” are well known in the tribe’s culture and are part of their trials. Your tribe must find its way out of this labyrinth of frozen trees.
 
– Prompt 3 (given by Rahutu Clan):
Scavenger Hunts are something the Rahutu Clan loves doing. To each new territory they set sail on, they tend to greet the locals with playful scavenger hunts as a way to show that they mean no harm.
The Rahutu Clan decided to test your abilities by doing a Scavenger Hunt in their Prehistorian Settlement. Have fun!
 
– Prompt 4 (given by Elloulk Tribe):
The forest where the Tribe lives sports a unique, sacred tree. The oldest of all, it’s also among the biggest. This tree is among the Elloulk’s culture and many ceremonies and celebrations are held at its roots. Yet, it’s very hard to find. Can your tribe find this sacred tree?
 
– Prompt 5 (given by Amu Tribe):
Rumors about a baby animal born with an abnormal coat started to spread. Since the tribe knows it would not survive as predators would easily spot it. Your Tribe is tasked to herd the baby together with its mom towards the tribe, so they can add it to their livestock and raise it.
 
– Prompt 6 (requires Map & Charcoal item):
After going through all 5 prompts the tribe of your latest task finally marks down the location of a so called elder on your map. Tracking them down in the Savage Steppes your are tasked to find some very special stones that can be found in the area. Those special stones are as dark as the night, with small white speckles, looking as if you were holding a piece of the night sky in your hand.
Elders can be drawn however you want as there are no official imports / etc.
 

Specialization: Breeding

Bonus after completion: Guarantees one (1) rare marking or mutation to be passed down to one (1) baby of the litter (only applies if at least one (1) of the parent has a rare marking or mutation).
 
Prompts:
– Prompt 1 (given by Nogon Tribe):
Living in the desert is not for everyone. Your tribe needs to show Nogon a beast capable of surviving in the areas of Amaguq, as well as enduring its drastic weather.
 
– Prompt 2 (given by Tamasun Tribe):
Your Tribe needs to impress the Tamasun by showing them a warrior looking like a beast, able to not only survive the freezing temperatures of the Imdir’s Spine but also to adapt to any situations on a battlefield.
 
– Prompt 3 (given by Rahutu Clan):
By traveling all around the world of Prehistoria, the Rahutu Clan gathered many ways to woo potential mates. They want to know your Tribe’s way! Show them your ultimate mating dance.
 
– Prompt 4 (given by Elloulk Tribe):
Having the advantage of herbs and medical knowledge, the Elloulk Tribe certainly knows how to breed healthy and beautiful beasts. Your Tribe will really need to impress them! Show off with one of the most beautiful and exotic-looking beasts from your Tribe.
 
– Prompt 5 (given by Amu Tribe):
The tribe has their own herding stock they breed with, so the young are very important to them. Show them how your Tribe raises its young ones and takes care of them to gain their approval.
 
– Prompt 6 (requires Map & Charcoal item):
After going through all 5 prompts the tribe of your latest task finally marks down the location of a so called elder on your map. Once found they immediatly sent you on your way again. Find them a beast so beautiful and rare that nobody could take their eyes away from it.
Elders can be drawn however you want as there are no official imports / etc. Neither does the wanted beast have to be an offical beast from Prehistoria. Feel free to return whatever you feel like fits!
 

Specialization: Boss Battle

Bonus after completion: Your beast no longer requires healing images or Health Potions: once a battle is over it gets automatically fully healed.
 
 
Prompts:
– Prompt 1 (given by Nogon Tribe):
In the desert, water is rare. And so very sacred to the many ones living there. However, one day, scouts of the Nogon Tribe reported the presence of a massive Beast. They seemed to be very possessive over a water source, showing aggression toward everyone who dared to approach to take a drink. Many tries from Nogon were attempted to shoo them off, but all of them resulted in injuries. Your Tribe must find the Beast and get rid of them.
 
– Prompt 2 (given by Tamasun Tribe):
With how loyal to the Code of Honor the Tamasun members are, they will be very hard to impress. Your tribe must fight the Tamasun Tribe’s champion to show them that you are worth being a tribe of warriors.
 
– Prompt 3 (given by Rahutu Clan):
The Rahutu Clan may be friendly, but that doesn’t make them pacifists. Some of their members are taught to be warriors and the way of forming them is unique. Your Tribe is tasked to undergo a dangerous obstacle race. Not only do you need to win it, but you also have to survive it.
 
– Prompt 4 (given by Elloulk Tribe):
The Elloulk Tribe is like fish in the waters in the forest that is their home. They know exactly where to go, and also can travel quickly in the maze of trees.
Prove your Tribe’s speed by chasing their fastest tribe member and catching them before they can leave the forest.
 
– Prompt 5 (given by Amu Tribe):
Somewhere in the cold tundra lives an absolutely massive bull mammoth. Amu tasks your Tribe to find this mammoth and bring back its fur. But the weather isn’t on your side as a blizzard hits you as you travel toward where it lives. And the area is very tricky to go through…
 
– Prompt 6 (requires Map & Charcoal item):
After going through all 5 prompts the tribe of your latest task finally marks down the location of a so called elder on your map. Once arriving at the correct place you see the elder being in a state of panic. They saw a wild and mad beast roaming around their home, go help them to get rid of it before it hurts someone!
Elders can be drawn however you want as there are no official imports / etc.
 

Specialization: Roleplay / Ranking

Bonus after completion: Ranking rewards (both Unity and Harmony) are doubled. If a reward cannot be doubled the beast will get a Sturdy Chest instead (rank determines rarity of the chest)
 
Prompts:
– Prompt 1 (given by Nogon Tribe):
Starry skies hold a big part in Nogon’s culture and are also vital for them, offering them direction when they get lost. The Nogon Leaders challenge your Tribe in a little story contest. At night, look at the night sky, its stars, and constellations and create a small story around it.
 
– Prompt 2 (given by Tamasun Tribe):
Tamasun Tribe not only pride themselves in their warrior ways, but they are also good storytellers. Reliving their battles by mostly using mimics, dances, music, body language coupled with minimal use of words.
Your Tribe must tell and mimic their most memorable battle and try to impress the Mountaineers.
 
– Prompt 3 (given by Rahutu Clan):
The Tetlcuamiztli Island is their main home, and they know a lot of the secrets of the island. Your Tribe must tell the Rahutu Clan your most memorable adventure on Tetl island. This is also a small test to see if you know about Tetl island.
 
– Prompt 4 (given by Elloulk Tribe):
The Forest where the tribe is living is old and carries around many details of its history as well as Elloulk Tribe’s own story. Your Tribe needs to try and decipher them.
 
– Prompt 5 (given by Amu Tribe):
When winter hits Prehistoria, everyone retires to their cave shelter where they’ll pass the harsh season. Since there’s not much less to do, it’s time to tell stories next to the bonfire! Your Tribe must tell a good story to the Amu peoples and try to captivate them.
 
– Prompt 6 (requires Map & Charcoal item):
After going through all 5 prompts the tribe of your latest task finally marks down the location of a so called elder on your map. You find the elder trying to paint some cave walls. Unfortunately their back does not play along today so they ask you to help them.
Elders can be drawn however you want as there are no official imports / etc.