Spotting (Uncommon Markings)



Spotting is a marking that adds hard or textured, darker or lighter colored spots anywhere on the design. The spots must have at least the size of the beasts’ eyeball to avoid having it look too much like Speckles.
While spots in the middle of the body are usually the largest, they will get smaller the closer they get towards the feet and muzzle. However, this is optional and it is entirely okay if Spotting on the face or feet have the same size as on the back for example.
Be careful if you add Spotting with spots which are on the smaller size, it should not imitate the look of Vitiligo! You can avoid this by not creating big clusters as it is done for the Vitiligo mutation.



Relevant to: Base
Value: Lighter or Darker
Edge: Hard or Textured (Hard)
Breaks: Yes
Holes: No
Fading: Yes
Can be white: No
Layering: Designer’s choice
Hides other genes: No

Quick Facts Guide



Spotting is relevant to and will always be lighter or darker than the base coat color of the beast.



Spotting must have either a hard edge or be textured with a hard edge.
EdgeIlluHard EdgeIlluTexturedHard1 EdgeIlluTexturedHard2


Design Notes

Spotting vs Speckles
While both Spotting and Speckles are markings which add spots to the design, there is one (1) key difference: the size.
Spotting must have at least the size if the beasts’ eye, whereas Speckles is much, much smaller, at most around the size of the beasts’ pupil.
SpottingIlluSpotting VS.SpottingIlluSpeckles


Combinations with other markings



Maximum Range
Spotting has no maximum range.
Minimum Range
Spotting has no distinct minimum range, but must be present in a noticeable way on the beast.


Good examples:




Feel free to search for this marking in our CaveSpeaker gallery to get some inspiration or a better grasp of the marking.
However, be careful of old designs as they might be illegal by now due to previous rule changes!
Please do not just copy existing designs either, as those are the property of their designer!